This is it! My first Sim Tower remake blog post!

Hi all,
Thanks for coming to this blog and reading my rants about making a Sim Tower remake with a wonderfull HTML5 Game Framwork called ImpactJS.
I will try to keep this blog updated as much as I can remember to do so ;)
What I’m working on right now
At the moment I am learning the ropes with ImpactJS using a combination of the official documentation and this book by Jesse Freeman which is amazing for newbies like me.
My plan is to start with basic game mechanics and work my way through Impact and JavaScript in general. Being a web developer myself, I have familiarities with JS but I’m in no way a master. I am decent at jQuery(which is not real JS. Just a framework built on top of JS to speedup DOM related manipulations) and know pretty much all there is to know about HTML and CSS. Using Impact to create my first game is actually a no brainer for me as it is very close to what I do on a day to day basis.
Why Sim Tower?
Well the answer is simple… I f***ing love that game. I know some people are not as convinced and bring the elevator simulator argument often but to me it represents so many hours of fun and escaping reality to build a virtual word. I spent countless hours playing that game when I was younger and always felt it did not deserve to be buried.
Now that is not to say that Sim Tower was perfect. It surely isn’t a perfect game but I do think that if I manage to achieve my goal of recreating a working clone of the original, I can correct some if not most of it’s original shortcomings.
What about Yoot’s Tower?
Of course there is the spiritual successor of Sim Tower which is called Yoot’s Tower. It was pretty much the same game but with more diverse locales and added building options. But the core game was the same. So I will be looking at both game while creating my version but my goal is not to reproduce YT or ST exactly. My goal is two folds:
- Recreate as closely as possible ST
- Improve on the recipe
So as I said earlier, I am currently wrapping my head around Impact for now, going through Jesse Freeman’s Introducing HTML5 Game Development and drinking alot of coffee ;)
I’ll keep you posted on examples and progress as I go.